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Agora RTC Objective-C API Reference
Refactor
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Inherits <NSObject>.
Properties | |
| NSInteger | zoneSetId |
| simd_float3 | position |
| simd_float3 | forward |
| simd_float3 | right |
| simd_float3 | up |
| float | forwardLength |
| float | rightLength |
| float | upLength |
| float | audioAttenuation |
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readwritenonatomicassign |
The ID of the sound insulation area.
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readwritenonatomicassign |
The spatial center point of the sound insulation area. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
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readwritenonatomicassign |
Starting at position, the forward unit vector. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
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readwritenonatomicassign |
Starting at position, the right unit vector. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
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readwritenonatomicassign |
Starting at position, the up unit vector. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
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readwritenonatomicassign |
The entire sound insulation area is regarded as a cube; this represents the length of the forward side in the unit length of the game engine.
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readwritenonatomicassign |
The entire sound insulation area is regarded as a cube; this represents the length of the right side in the unit length of the game engine.
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readwritenonatomicassign |
The entire sound insulation area is regarded as a cube; this represents the length of the up side in the unit length of the game engine.
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readwritenonatomicassign |
The sound attenuation coefficient when users within the sound insulation area communicate with external users. The value range is [0,1]. The values are as follows:
audioAttenuation parameter.