Class IBaseSpatialAudioEngine

java.lang.Object
io.agora.spatialaudio.IBaseSpatialAudioEngine
Direct Known Subclasses:
ILocalSpatialAudioEngine

public abstract class IBaseSpatialAudioEngine extends Object
  • Constructor Details

    • IBaseSpatialAudioEngine

      public IBaseSpatialAudioEngine()
  • Method Details

    • setMaxAudioRecvCount

      public abstract int setMaxAudioRecvCount(int maxCount)
      Parameters:
      maxCount - The maximum number of streams that a user can receive within a specified audio reception range. The value of this parameter should be ≤ 16, and the default value is 10.
      Returns:
      - 0: Success. - < 0: Failure.
    • setAudioRecvRange

      public abstract int setAudioRecvRange(float range)
      Parameters:
      range - The maximum audio reception range. The unit is meters. The value of this parameter must be greater than 0, and the default value is 20.
      Returns:
      - 0: Success. - < 0: Failure.
    • setDistanceUnit

      public abstract int setDistanceUnit(float unit)
      Parameters:
      unit - The number of meters that the game engine distance per unit is equal to. The value of this parameter must be greater than 0.00, and the default value is 1.00. For example, setting unit as 2.00 means the game engine distance per unit equals 2 meters.The larger the value is, the faster the sound heard by the local user attenuates when the remote user moves far away from the local user.
      Returns:
      - 0: Success. - < 0: Failure.
    • updateSelfPosition

      public abstract int updateSelfPosition(float[] position, float[] axisForward, float[] axisRight, float[] axisUp)
      Parameters:
      position - The coordinates in the world coordinate system. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
      axisForward - The unit vector of the x axis in the coordinate system. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
      axisRight - The unit vector of the y axis in the coordinate system. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
      axisUp - The unit vector of the z axis in the coordinate system. This parameter is an array of length 3, and the three values represent the front, right, and top coordinates in turn.
      Returns:
      - 0: Success. - < 0: Failure.
    • updatePlayerPositionInfo

      public abstract int updatePlayerPositionInfo(int playerId, RemoteVoicePositionInfo positionInfo)
      Parameters:
      playerId - The ID of the media player. You can get the Device ID by calling `getMediaPlayerId`.
      positionInfo - The spatial position of the media player. See `RemoteVoicePositionInfo`.
      Returns:
      - 0: Success. - < 0: Failure.
    • muteLocalAudioStream

      public abstract int muteLocalAudioStream(boolean mute)
      Parameters:
      mute - Whether to stop publishing the local audio stream: - `true`: Stop publishing the local audio stream. - `false`: Publish the local audio stream.
      Returns:
      - 0: Success. - < 0: Failure.
    • muteAllRemoteAudioStreams

      public abstract int muteAllRemoteAudioStreams(boolean mute)
      Parameters:
      mute - Whether to stop subscribing to the audio streams of all remote users: - `true`: Stop subscribing to the audio streams of all remote users. - `false`: Subscribe to the audio streams of all remote users.
      Returns:
      - 0: Success. - < 0: Failure.
    • setZones

      public abstract int setZones(SpatialAudioZone[] zones)
      Parameters:
      zones - Sound insulation area settings. See `SpatialAudioZone`. When you set this parameter to `NULL`, it means clearing all sound insulation zones.
      Returns:
      - 0: Success. - < 0: Failure.
    • setPlayerAttenuation

      public abstract int setPlayerAttenuation(int playerId, double attenuation, boolean forceSet)
      Parameters:
      playerId - The ID of the media player. You can get the Device ID by calling `getMediaPlayerId`.
      attenuation - The sound attenuation coefficient of the remote user or media player. The value range is [0,1]. The values are as follows: - 0: Broadcast mode, where the volume and timbre are not attenuated with distance, and the volume and timbre heard by local users do not change regardless of distance. - (0,0.5): Weak attenuation mode, that is, the volume and timbre are only weakly attenuated during the propagation process, and the sound can travel farther than the real environment. - 0.5: (Default) simulates the attenuation of the volume in the real environment; the effect is equivalent to not setting the `speaker_attenuation` parameter. - (0.5,1]: Strong attenuation mode, that is, the volume and timbre attenuate rapidly during the propagation process.
      forceSet - Whether to force the sound attenuation effect of the media player: - `true`: Force `attenuation` to set the attenuation of the media player. At this time, the attenuation coefficient of the sound insulation are set in the `audioAttenuation` in the `SpatialAudioZone` does not take effect for the media player. - `false`: Do not force `attenuation` to set the sound attenuation effect of the media player, as shown in the following two cases. - If the sound source and listener are inside and outside the sound isolation area, the sound attenuation effect is determined by the `audioAttenuation` in `SpatialAudioZone`. - If the sound source and the listener are in the same sound insulation area or outside the same sound insulation area, the sound attenuation effect is determined by `attenuation` in this method.
      Returns:
      - 0: Success. - < 0: Failure.
    • muteRemoteAudioStream

      public abstract int muteRemoteAudioStream(int uid, boolean mute)
    • updateSelfPositionEx

      public abstract int updateSelfPositionEx(float[] position, float[] axisForward, float[] axisRight, float[] axisUp, RtcConnection connection)
    • clearRemotePositions

      public abstract int clearRemotePositions()
      Returns:
      - 0: Success. - < 0: Failure.